Mind Force
Instead of pushing crates directly, you synchronize crates with your movement.
The goal is to enter the door. Inspired by "Zelda - Echoes of Wisdom".
This game has 2 chapters at present.
In chapter 1 you will play with some 1x1 crates and spikes.
In chapter 2 you can rotate I shape or L shape crates to solve more mini puzzles.
Chapter 3 introduces anti-control crates.
Hope you have fun with that!
Controls:
Arrow keys to move
X to start aiming a crate (or a spike), X again to start controlling it, X again to release.
When controlling a crate, use up/down arrow key to rotate the crate.
Z to undo
R to restart level
In a level, press ESC to enter pause menu, in which you can select any other levels.
Updated | 23 days ago |
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (7 total ratings) |
Author | caogtaa |
Genre | Puzzle |
Made with | PuzzleScript |
Tags | PuzzleScript, Short |
Development log
- Make Some Levels For Concept "Anti-Control"87 days ago
Comments
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is there a way to complete the first level without stepping up?
I'm afraid no. Some other levels also need stepping up movement :)
What is the trick to the second level? I'm stuck already.
Sorry for that, maybe level 2 is not good to be the second level, it requires more understanding to the mechanics. I just changed the levels a bit.
Thank you for playing.
I like the updated levels. Still can't figure this one puzzle out! EDIT: Holy CRAP! Figure it out. Really, really sneaky.
I just updated Chapter 2, add new shapes and rotation mechanic, which is fun and challenging :)